Vermin’s Bounty - Recruiting: Open
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We're a CST-based Free Company operating out of North America on Mateus.Looking for a Free Company that deals in dirty work, sharp blades, and sharper minds?Vermin’s Bounty is a "neutral", RP-focused crew of bounty hunters, smugglers, and relic chasers. We take the jobs no one else wants, tracking beasts, chasing fugitives, moving goods off-grid, and unearthing lost tech that probably should’ve stayed buried.

◈ Gritty, story-driven RP
◈ Custom gear, personal contracts, relic tech
◈ Crafting, Dungeons, Raiding
◈ PvE & RP-friendly, light-to-medium structure
◈ No banners, no politics—just the jobWhether you're a blade-for-hire, an arcane researcher, or just someone looking to survive with purpose, there's a place for you in the nest.🪙No glory. No oath. Just results.
Want you know the lore? Check out the buttons below!
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We’re not knights. We’re not heroes.
We’re hunters, smugglers, and shadow-scholars.
We take the jobs others won’t—or can’t. Dangerous beasts, rogue tempered, fugitives buried deep in the cracks of society. Doesn’t matter if it’s capture or kill, sneak or smash. We take the contract, we see it through. No fanfare. No politics. Just the work.The hunt never stops. As long as there’s danger in the dark and someone bold or desperate enough to ask for help, Vermin’s Bounty will be there, handling it one job at a time, no questions asked.But not every threat wears a bounty. Some are older. Smarter. Hidden in half-collapsed ruins, sealed behind forgotten glyphs, or humming inside lost machines. That’s where the Hoarders come in—our research wing.
They don’t chase coin. They chase understanding.
Where most see useless junk, they see potential, arcane engines, hidden truths, weapons waiting to wake. Tools that just need the right hands. Their work won’t make the papers, but it’s what keeps the rest of us breathing.Then there’s the side jobs—the runs no one needs to know about. Things that need moving across borders, under noses, off the books. Smuggling’s not always dirty, sometimes it’s just necessary.We’re not beholden to thrones, flags, or Grand Company agendas. We work in the margins, where law and order get a little... flexible. That’s how we’ve lasted. That’s how we stay free.
Neutral Stance: We work for coin, not causes.
Nobles, outlaws, merchant syndicates, it doesn’t matter who’s paying, as long as the job doesn’t cross our code. No loyalty oaths. No Grand Company strings. We take the contract, we hold to our word, and we keep out of politics. Simple as that.Research Wing: A tight-knit circle of scholars, tinkerers, and arcane oddities chasers.
They go where most won’t: sunken ruins, ancient vaults, unstable labs. They recover relics, decode lost languages, and dig up tech too dangerous for the open market.
But it works, and when it doesn’t, it still teaches us something.Custom Hunts: No two contracts are the same.
Some clients want glory, others just want to sleep easier. We’ve tracked down rogue beasts for bored nobles and blood-debt runners for back-alley fences. Doesn’t matter where the job comes from, what matters is how it ends. Every hunt has a story. We make sure it has an ending, too.FC Relics: Our hunters don’t fight with standard kit.
They carry earned gear, scavenged, enchanted, and tested in the field. Soulbound daggers, magnetic bolas, relic-tech gadgets that spit sparks and defy reason. Every piece is custom-fit and mission-proven.
Some of it shouldn't work. Some of it probably shouldn't exist. But in our line of work? “Should” doesn’t matter.
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Company Law
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Earn Your Place
Nobody here was handed a spot at the table. You earn it through reliability, restraint, and surviving the work without becoming a liability to the crew. Betrayal, reckless behavior, or putting personal ambition above the Company is the fastest way to find yourself alone in a very unforgiving world.Adapt or Fall Behind
No two jobs are the same. What worked yesterday might get you killed tomorrow. Stay sharp, think fast, and don’t get stuck in your ways. Survival favors the flexible.The Contract Means Something
If you take a contract, you see it through. It's not about perfection, it's about follow-through. Our word is all we’ve got, and when we break it, people stop coming to us. If something goes sideways, speak up. We own our failures like we own our wins.

The Crew Comes First
We all need to make a living, but chasing coin at the cost of your crew isn’t worth it. We look out for each other, and that means knowing when to walk away from a bad deal. Profit matters, but not more than people.We Move Together
Everyone brings something to the table. It’s not about being the strongest or the smartest, it’s about having each other’s backs. We don’t always fight side by side, but we’re never in this alone.
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The Bargain bin
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“Every hunt has a price, and every price has a hunter.”
The centerpiece of Vermin's Bounty operations, The Bargain Bin is the Company’s main bounty board, where all contracts are posted and reviewed. Despite the name, it’s not just for small jobs, hunts of all kinds, from routine beast culling to high-risk targets, make their way onto its weathered planks. ✎﹏

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Discord is requiredHey there, and thanks for checking out our Carrd!
We’re a mature-themed RP Free Company that dives into darker, grittier stories, think violence, drugs, death, dismemberment, and all the messy stuff in between. We love exploring morally gray characters, tough choices, and complicated dynamics.That said, consent is always a must. Anything major, especially harm or lasting consequences, needs to be talked through and agreed on OOC. We’re all here to have fun and tell great stories together in a space that’s safe and respectful for everyone.
Thinking of joining?
If this sounds like your kind of chaos, we’d love to have you around.You can apply through the in-game FC Application or hit me up on Discord: vanta226 (DMs are always open). Not seeing anyone online? Feel free to join our FC Discord Server and say hey!We’re all about writing gritty, messy, and memorable stories—whatever that looks like for you.
Roles in the Company
Everyone’s got a part to play, and none of them are exactly safe—but hey, that’s half the fun.- Tallyman: The big shot, head honchos, second to the big boss themselves, they are the most trusted and well informed of the bunch. When they tell you something, listen.- Scabs: Medics and healers… or something close enough. They’re just as good with a scalpel as they are with a syringe full of something questionable.- Bloodtails: Our mercs and bounty hunters. If a job needs muscle—or someone needs to disappear—they’re the ones for it.- Vermin: The fresh faces. Just getting started and learning the ropes. Stick around, keep your head low, and you’ll find your place.- Contractors: Not every rat nests in the same burrow. Contractors operate outside the Company’s formal structure, but when the Vermin need extra hands, these hired guns are called upon to assist in jobs, hunts, and other dangerous work.Whatever path you take, there’s danger, payoff, and a story waiting to be written.
The allies of Vermin’s Bounty
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Syzygy Trading
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Domino's Stat Sheet
Domino's Bandolier
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Standard Stat Sheet
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